Today we will be playing the new character Jormungandr, with a full damage build! ) 1. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). Please keep this in mind while reading. If she ults you, ult out. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). Array ( If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. Using this item allows you to teleport to any allied structure while Rooted in place. ) Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. Please consider supporting us by whitelisting us in your ad blocker! Incredible Burst/Damage Potential. ) Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. She will win any prolonged fight, so try and be aggressive. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Yemoja really can't compete with the damage you can put out if you play him right. He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. [scoreVal] => 3 SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. If you get frozen, it will hurt. Your first priority should always be boots, because Jorm is slow to begin with. Armageddon. This is specifically Fenrir support. Array Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. [display_name] => Skadi Copyright 2019 SMITEFire | All Rights Reserved. This guide has not yet been updated for the current season. Remember, if Cabra hurts you, he isn't hurting your squishy friends. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. [url] => khepri [scoreVal] => 3 Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. [display_name] => Geb [god_id] => 35 This relic has 2 charges. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. Ymir build Season 10. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. ( Though I probably didn't need to tell you that. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. [god] => Array This Build will grant the auto damage you could never imagine,you could hit up 180! ) Your biggest advantage over Ymir are your 1 and ult. Geb out tanks you, no contest. Using this item allows you to teleport to any allied structure or ward while Rooted in place. If you two are alone in lane, you might be able to win a boxing match. Ultimate provides a good escape and has fantastic peel potential . Would you like to let the author know their guide helped you and leave them a message? Smite's Jormungandr season 9 builds page. His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Array Can be upgraded at level 20. [display_name] => Khepri Shard Relics can be upgraded to a new Relic once you reach Level 12. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Copyright 2019 SMITEFire | All Rights Reserved. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. Stacks provide 1 physical and magical protection. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. ) The most obvious example would be switching Breastplate for Contagion if fighting a healer like Aphro or Baron. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Best tip for this matchup, but lots of wards and watch for ganks. She can't proc your passive, but she may not have to. [scoreVal] => 3 [notes] => Geb out tanks you, no contest. If you like Jormungandr tank, you can refer this way. Like Ares, if Baron solo ults you, he's an idiot. ) Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. [display_name] => Hades [display_name] => Apollo [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. [display_name] => Anubis Cooldown - 130s. Strong and Fast Basic attack damage. [url] => terra [god_id] => 106 1. ( First off, Skadi just hurts. Feel free to swap it for whatever you'd like. This consumable heals 125 Health and 75 Mana over 25 seconds. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [god] => Array Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. ) [url] => geb Additionally, their Damage Dealt is reduced by 15%. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Your first priority should always be boots, because Jorm is slow to begin with. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. But to top it all off, her ice slick thingy procs Jorm's passive. Array - Jorm's voice actor, Kellen Goff also voices plushie Jorm. Jormungandr & Gilded Arrow Buff! This consumable deals 20000 True damage to Jungle Monsters around you. Like a lot of hard matchups, this one is down to your partner in lane. ( The issue here is that he provides a lot of support to his team, more than you. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. If you kill an enemy god you gain 3 stacks and 21 gold immediately. ) Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ( [display_name] => Izanami Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. ) You cannot fight most Bacchus late game if you are alone, he will out damage you. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. Though I probably didn't need to tell you that. (Which is neat and an impressive display of voice acting skill since the two voices are so different) ) [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. ) This cannot exceed 35% of your Max HP. You can see the most recently updated guides on the browse guides page.
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